What I want to play next: September 2021

So, about a year ago, I looked at what games I wanted to run next. I was pleased I wrote it at the time as it reminded me what I wanted to play, and I’m even more pleased now to go back and look at it again. I have played from the list: UVG. Admittedly, I didn’t play as much as I wanted, but I got a flavour of it, and of the SEACAT engine. I still want to run this, but it can only be as a campaign; I just don’t see the interest in a one-shot. To me that’s a SEACAT one-shot, not a UVG one. In fact, I’m very interested in using Into the Grasslands to use ItO instead of SEACAT. Hypertellurians! A few times. I really like the setting but, like a lot of OSR, I find it very difficult to balance. I keep an eye on settings for it, but even the official Mottokrosh ones seem to have terribly difficult enemies to fight. Mind you, I always end up making games too easy… Beak, Feather, and Bone. It’s a bit like The Quiet Year, but with more birds. ...

AAR: Grant Howitt's Stone The Crows

STAAHHN THE CROWS, IT’S AAHNLY THE BLEEDIN’ TOWAAHH OF LAAAHNDAAAN This is an actual line from the video game of ‘Vampire: the Masquerade’. It has always stuck with me as an ARPG that wasn’t that bad, but with some cracking voice acting. So for Grant Howitt to make one of his monthly one-page games actually called STONE THE CROWS, and then actually have to raid the bleedin’ Tower of London - well, I was sold pretty quickly. Also it’s based on Guy Richie’s ouevre of Cockney gangster films, which is certainly a fresh change from eurofantasy or scifi, where I typically end up. And finally, I bought FoundryVTT to move from roll20 and self-host. Helps get my nerd-cred up, I’ve always wanted to run a NodeJS server. So a nice light game to start with, why not? ...